Abhishek Mishra has been developing software for over 18 years and has experience with a diverse set of programming languages and platforms. He is the author of "iPhone and iPad App 24-Hour Trainer" and the technical reviewer of "Professional iOS Programming." He holds a Master's degree in Computer Science from the University of London and is a freelance consultant and trainer specializing in mobile application development.
Wrox guides are
Migrating to Android for iOS Developers gives you—as an experienced native iOS app developer—the skills to learn native Android apps development from scratch. Starting with preparing your Android integrated development environment and introducing just enough Android application framework fundamentals, you’ll understand how to create a simple but meaningful HelloAndroid project immediately.
This book provides the guidelines and tutorial projects to show
Rafiq Elmansy is a design consultant, educator, and author. He is a design lecturer at the American University in Cairo and Adobe education partner with more than 17 years experience in the design industry with clients around the globe. He teaches digital design, interactive design, and design management for both academic and industrial institutions including the American University in Cairo, Hawaii University, and Academy Class UK. Rafiq is an Adobe Certified Instructor, Adobe Educati
Learn iOS 8 App Development is both a rapid tutorial and a useful reference. You'll quickly get up to speed with Swift, Cocoa Touch, and the iOS 8 SDK. It's an all-in-one getting started guide to building useful apps. You'll learn best practices that ensure your code will be efficient and perform well, earning positive reviews on the iTunes App Store, and driving better search results and more revenue.
The iOS 8 SDK offers powerful new features, and this book is the fastest pat
Chapter 2: Beyond Services
Chapter 3: Hiring and Human Resources
Chapter 4: Accounting 101
Chapter 5: Buying Software to Automate the Business
Chapter 6: Making Friends: Developing PartnershipsChapter 7: Engaging in Free and in Guerilla Marketing
Chapter 8: Using Public Relations
Chapter 9: Advertising
Chapter 10: The Art of Selling
Chapter 11: Diversifying Your PortfolioChapter 12: When to Stop Growing
Take advantage of this comprehensive reference to solving common problems when developing with Flutter. Along with an introduction to the basic concepts of Flutter development, the recipes in this book cover all important aspects of this emerging technology, including development, testing, debugging, performance tuning, app publishing, and continuous integration.
Although Flutter presents a rich, cross-platform mobile development framework, helpful documentation is not easily foun
Objective-C Recipes provides a problem solution approach for dealing with key aspects of Objective-C programming, ensuring you have the indispensable reference you need to successfully execute common programming tasks. You will see how to use the unique features of the Objective-C programming language, the helpful features of the Foundation framework, and the benefits of using Objective-J as an alternative. Solutions are available for a range of problems, including:
You'll learn on the job - building cool apps as you read through the book that will teach you what you need to know to use Cocoa Touch and prepare you for creating
You'll explore a wide range of topics, all neatly organized according to the language’s own core elements and building blocks. You'll review common topics such as conditionals, loops, functions, classes, closures, and arrays. This book also in
The Unreal UDK features Epic's award-winning Unreal Engine 3, used to create bestselling games such as Infinity Blade for iOS, and popular console games like Borderlands and Bioshock. Now, you can build your own Unreal game for the iOS platform.
Beginning iOS 3D Unreal Games Development covers using the Unreal UDK game creation system to create 3D games for the iOS platform, which includes the iPhone, iPod touch and iPad.
Specifically, this book covers:
<Microsoft Office for iPad is here! So learn the tips, tricks, and get around the gotchas in Microsoft Office for iPad with Pro Office for iPad. This book shows you how you can become productive quickly by avoiding those annoyances and confusions and slow-me-downs that can happen when you start using Office with your fingers!
How is Office for iPad different from Office on your Mac or PC? Which features do the Office for iPad apps have, which do they lack, and how can you work a
Game apps are one of the most popular categories in the Apple iTunes App Store. Well, the introduction of the new Swift programming language will make game development even more appealing and easier to existing and future iOS app developers. In response, James Goodwill, Wesley Matlock and Apress introduce you to this book, Beginning Swift Games Development for iOS. In this book, you'll learn the fundamental elements of the new Swift language as applied to game develo
With a focus on both coding and creative development, this in-depth guide thoroughly covers what you need to know to build winning websites for clients — from what it takes to bring a business online to how to make your site interactive to how to run a freelance web business. In between, you'll master the technical tools of the trade — such as HTML, CSS, JavaScript, PHP, and Ruby on Rails — and learn how to cre
Updated and revised for the latest OS X release from Apple, OS X Yosemite For Dummies gives you fun, easy-to-understand coverage of the key features and tools needed to get the most out OS X. Inside, you'll get up and running on OS X basics; customizing your workspace; working with the Dock; finding files with Spotlight; working with Mission Control and Launchpad; organizing your life with Calendar, Re
The iPhone is the hottest gadget of our generation, and much of its success has been fueled by the App Store, Apple’s online marketplace for iPhone applications. Over 1 billion apps have been downloaded in the 9 months the App Store has been open, ranging from the simplest games to the most complex business apps. Everyone has an idea for the next best-selling iPhone app—presumably that’s why you’re reading this now. And with the release of the iPad, this demand will just continue to grow.
Abhishek Mishra has been developing software for over 18 years and has experience with a diverse set of programming languages and platforms. He is the author of "iPhone and iPad App 24-Hour Trainer" and the technical reviewer of "Professional iOS Programming." He holds a Master's degree in Computer Science from the University of London and is a freelance consultant and trainer specializing in mobile application development.
Wrox guides are
This book offers a simple to read, fast way to discover all that's new in Mac OS X Leopard, and how to make the most of it, whether you are new to the Mac, or simply upgrading from a previous version of Mac OS X.
New additions to the operating system are showcased, including the changes to the Dock and Finder, and new features such as Stacks, Cover Flow, and Quick View introduced, before the book moves on to give a basic guide to using the Mac—creating folders, moving files, instal
Beginning iOS 6 Games Development provides a clear path for you to learn and create iPhone and iPad game apps using the iOS 6 SDK platform. You'll learn how to use the core classes to create rich and dynamic games apps, including graphi
The iPhone is cool, and the iPhone is fun, but the iPhone also means serious business. For those of you who bought your iPhones to help get your lives organized and free yourselves from the ball and chain of desktop computing, iPhone at Work: Productivity for Professionals is the book to show you how.
There are plenty of general-purpose iPhone guides, but iPhone at Work: Productivity for Professionals shows you how to complete all the traditional smartphone tasks,
The recipes included in this book are wide in scope, and have been geared toward the professional d
Introduction 1
A Bit of History 1
The iPhone stands alone 2
Enter the App Store 2
The iPad joins the party 3
The Plan for This Book 3
iOS and Xcode Game Changers 4
About This Book 5
Conventions Used in This Book 5
Icons Used in This Book 6
Foolish Assumptions 7
How This Book Is Org
Designing for the iPad presents unique challenges for developers and requires an entirely different mindset of elements to consider when creating apps. Written by a highly successful iPad software developer, this book teaches you how to think about the creation process differently when designing iPad apps and escorts you through the process of building applications that have the best chance for success. You'l